Still Life
Students in Principles of Visualization (DIGM3010) are getting their first formal experience in 3D. They are modeling, texturing, lighting, and rendering out this still life in 3D.
View ArticleLevel Design
These are in-game recordings of some game levels designed in the Level Design class. Student model, texture, and light the levels, and use dynamics and dynamic lighting. The Unreal SDK and Kismet are...
View ArticleInterior Renders
Students in DIGM3120, 3D Rendering and Lighting, do some modeling, UV map, texture and light these scenes. They are using Global Illumination, Final Gather, and Image-Based Lighting in some cases.
View Article3D Render Exercise
This is a lighting and texturing exercise in DIGM3120, 3D Rendering and Lighting. Students create shaders networks with different color, bump, specular, normal and other maps and integrate the results...
View ArticleLevel Design: In-Game Play
Students in Level Design class produce their own custom game levels. These are examples of their in-game play. All levels were custom modeled, textured and lit by students. Characters are also...
View Article3D Environment Renders
These images are the result of students working with different advanced lighting techniques for indoor and outdoor environments. Modeling is done by the students as well as the compositing and color...
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